Monday, 10 December 2007

Manner of play

The court


The dimensions of a tennis court, in metric units.
Tennis is played on a rectangular, flat surface, usually grass, clay, or a hardcourt of concrete and/or asphalt. The court is 78 feet (23.77 m) long, and its width is 27 feet (8.23 m) for singles matches and 36 ft (10.97 m) for doubles matches. Additional clear space around the court is required in order for players to reach overrun balls. A net is stretched across the full width of the court, parallel with the baselines, dividing it into two equal ends. The net is 3 feet 6 inches (1.07 m) high at the posts and 3 feet (914 mm) high in the center.

Lines
The lines that delineate the width of the court are called the baseline (furthest back) and the service line (middle of the court). The short mark in the center of each baseline is referred to as either the hash mark or the center mark. The outermost lines that make up the length are both called the doubles sideline. These are the boundaries used when doubles is being played. The area between the doubles sideline and the lines next to them is called the doubles alley, which is considered playable in doubles play. These lines next to the doubles sideline are the singles sidelines, and used as boundaries in singles play. The line that runs across the center of a player's side of the court is called the service line because the serve must be delivered into the area between the service line and the net on the receiving side. Despite its name, this is not where a player legally stands when making a serve. The line dividing the service line in two is called the center line or center service line. The boxes this center line creates are called the service boxes; depending on a player's position, he will have to hit the ball into one of these when serving. A ball is out only if none of it has hit the line upon its first bounce. All the lines are required to be 2 inches in width. The baseline can be up to 5 inches wide if so desired.

Types of courts
There are three main types of court surfaces. Depending on the materials used, each surface provides a difference in the speed and bounce of the ball, which in turn can affect the level of play of individual players. The three most common surfaces are:
Clay - red clay (used at the French Open), green clay (an example of which is Har-Tru and used mainly in the U.S.) (in the Commonwealth countries "Hard court" means "Clay court")
Hard - examples are concrete, Rebound Ace (used at the Australian Open), coated asphalt (used at the U.S. Open)
Grass - used at Wimbledon
Indoor courts are also used so play can continue year-round. Common indoor surfaces are hard, carpet, and clay. Some players are more successful on certain surfaces and are known as "specialists" for that particular court.
Clay courts are considered "slow" because the loose surface causes the ball to lose speed rapidly and bounce higher. This makes it more difficult for a player to hit an unreturnable shot (a "winner") because the opponent has more time to reach and return the ball. Line calls are easily reviewable on this type of court because the ball generally leaves a visible mark. Courts are swept between sets, to erase any marks from the previous set.
Hardcourts are generally considered to be faster than clay courts. There are many different types of hardcourts, and, dependent on the construction of the court, can be relatively slow or fast. A fast hardcourt is characterised by low bounces, where fast-serving and hard-hitting players hold an advantage.
Grass is a fast surface and was the surface used at three of the Grand Slam tournaments until the Australian Open and the U.S. Open changed to hardcourts. Grass courts cause low ball bounces, which keep rallies short and gives hard-serving and hard-hitting players an advantage. This type of court also features unpredictable ball bounces, depending on the health of the grass, how "beat-up" the grass may be from lots of matches played on a court, and how recently it has been mown. For that reason, a volley from close to the net is a particularly appropriate shot on a grass court.
Professional players wear very different shoes for the three surfaces. Grass-court shoes are designed to grip the surface and prevent sliding. On a clay court, by contrast, sliding is an accepted and beneficial part of footwork skill. There is also a less common surface that is called "carpet". These are mainly indoor courts and are rubbery and hard, like hardcourts.

Play of a single point

The players (or teams) start on opposite sides of the net. One player is designated the server, and the opposing player, or in doubles one of the opposing players, is the receiver. Service alternates between the two halves of the court. For each point, the server starts behind his baseline, between the center mark and the sideline. The receiver may start anywhere on their side of the net. When the receiver is ready, the server will serve, although the receiver must play to the pace of the server.
In a legal service, the ball travels over the net (without touching it) and into the diagonally opposite service box. If the ball hits the net but lands in the service box, this is a let service, which is void, and the server gets to retake that serve. The player can serve any number of let services in a point and they are always treated as voids and not as faults. Let services are extremely unusual, and placing more than one let service in a single point takes a considerable amount of skill or luck. If the first service is otherwise faulty in any way, wide, long or not over the net, the serving player has a second attempt at service. There is also a "foot fault," which occurs when a player's foot touches the baseline or an extension of the center mark before the ball is hit. If the second service is also faulty, this is a double fault, and the receiver wins the point. However, if the serve is in, it is considered a legal service.
A legal service starts a rally, in which the players alternate hitting the ball across the net. A legal return consists of the player or team hitting the ball exactly once before it has bounced twice or hit any fixtures except the net, provided that it still falls in the server's court. The ball then travels back over the net and bounces in the court on the opposite side. The first player or team to fail to make a legal return loses the point.

Scoring
A tennis match comprises a number of sets, typically three for both men's and women's matches, the exception being at the major events (Wimbledon and the Australian, French and US Opens) where the men play best of five sets. A set consists of a number of games, and games, in turn, consist of points.
A game consists of a sequence of points played with the same player serving, and is won by the first player to have won at least four points and at least two points more than his opponent. The running score of each game is described in a manner particular to tennis: scores of zero to three points are described as "love" (or zero), "fifteen," "thirty," and "forty" respectively. When at least three points have been scored by each side and the players have the same number of points, the score is "deuce." When at least three points have been scored by each side and a player has one more point than his opponent, the score of the game is "advantage" for the player in the lead. During informal games, "advantage" can also be called "ad in" or "ad out", depending on whether the serving player or receiving player is ahead, respectively.
A game point occurs in tennis whenever the player who is in the lead in the game needs only one more point to win the game. The terminology is extended to sets (set point), matches (match point), and even championships (championship point). For example, if the player who is serving has a score of 40-love, he has a triple game point (triple set point, etc.).
A break point occurs if the receiver, not the server, has a game point. It is of importance in professional tennis, since service breaks are rare enough to create a substantial advantage for the receiver in the men's game. The advantage to the server is much less in the women's game, but match analysts like to keep track of service breaks anyway. It may happen that the player who is in the lead in the game has more than one chance to score the winning point, even if his opponent should take the next point(s). For example, if the player who is serving has a score of 15-40, the receiver has a double break point. Should the player in the lead take any one of the next two points, he wins the game.
A set consists of a sequence of games played with service alternating between games, ending when the count of games won meets certain criteria. Typically, a player wins a set when he wins at least six games and at least two games more than his opponent. When each player has won six games a tiebreaker is played. A tiebreaker, played under a separate set of rules, allows one player to win one more game and thus the set, to give a final set score of 7-6. Only in the final sets of matches at the Australian Open, the French Open, Wimbledon, Davis Cup, and Fed Cup are tie-breaks not played. A "love" set means that the loser of the set won zero games. For example if the score was 6 to 0, it would be 6 love. See "tennis terminology" (scroll down) for names given to unusual endings like the example here.
Matches consist of an odd number of sets, the match winner being the player who wins more than half of the sets. The match ends as soon as this winning condition is met. Some matches may consist of five sets (the winner being the first to win three sets), while most matches are three sets (the winner being the first to win two sets).

Rules variations
No-ad: The first player or doubles team to four points wins the game. One side does not have to win by two points. When the game score reaches deuce, the receiving player has the option to choose on which side of court they want to receive for the final game-deciding point.
Pro set: Instead of playing multiple sets, players may play one "pro set". A pro set is first to 8 (or 10) games by a margin of two games, instead of first to 6. A 12-point tiebreaker is usually played when the score is 8-8 (or 10-10). These are often played with no-ad scoring.
Super tie-break: This is sometimes played instead of a third set. This is played like a regular tie-break, but the winner must win ten points instead of seven. Super tie-breaks are used on the ATP and WTA tours for doubles and as a player's choice in USTA league play.
Another, however informal, tennis format is called "Kiwi doubles". This involves three players, with one person playing a doubles team. The single player gets to utilize the alleys normally reserved only for a doubles team. Conversely, the doubles team does *not* use the alleys when executing a shot. The scoring is the same as a regular game. This format is not sanctioned by any official body and is only played when a fourth player is not available for normal doubles.
“Australian doubles,” another informal and unsanctioned form of tennis, is played with similar rules to the “Kiwi” style, only in this version, players rotate court position after each game. As such, each player plays doubles and singles over the course of a match, with the singles player always serving. Scoring styles vary, but one popular method is to assign a value of 2 points to each game, with the server taking both points if he or she holds serve, and the doubles team each taking one if they break.
Wheelchair tennis can be played by able-bodied players as well as people who require a wheelchair for mobility. An extra bounce is permitted. This rule makes it possible to have mixed wheelchair and able-bodied matches. It is possible for a doubles team to consist of a wheelchair player and an able-bodied player (referred to as "one-up, one-down"), or for a wheelchair player to play against an able-bodied player. In such cases, the extra bounce is permitted for the wheelchair users only.

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